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Reviews : Canoo ULC 5.1 :

The ULC Rich Client Paradigm

ULC works on both the server and the client side of applications. On the server, ULC can take the form of a servlet or a stateful session bean. ULC will work with any J2EE compliant application server. On the client, ULC can be deployed either as an applet or a Java application. Either way, the client requires the UI engine, a 300kb kernel that controls the Swing-based UI classes.

The interaction between ULC UI widgets and server-side logic is all done using ULC's "half objects": the client half handles the display, interaction with the user and sending events to the server. The server half provides a proxy to server-side logic. ULC includes a number of widgets, such as drop-down boxes, trees and split boxes that can be used to design a UI. Additionally, ULC handles remote server access by loading only what is currently viewable by a user, and gathering additional information as the user scrolls or otherwise opens up to more data.

Additionally, UIs must be able to validate data and perform simple logic on the client, minimizing network interaction. ULC handles this in a number of ways. First, ULC allows for client logic through validators (which validate data entry), formatters (which auto-format data entry) and enablers (which enable other widgets to change based on user interaction). Second, events on the server are registered in ULC, allowing the ULC client to only send information from registered events to the server. Finally, ULC handles this interaction asynchronously. This means that while the UI is awaiting response from the server, the user will still be able to continue working and interacting with the application.

ULC Development and Deployment

ULC applications are basically deployed in two areas: the client and the server. The server aspect of the application is deployed as the EJB or servlet, using whatever method you typically use for J2EE deployment. The client can be deployed as an applet, standalone or using Java Web Start. Coding ULC applications simply requires coding the application as a single entity. In the end, the application can be packaged in a WAR (or EAR if the EJB server is used) file and deployed on the J2EE server.

Developing the client is done much as a Swing-based application would be, in fact anyone familiar with Swing will take on ULC development rather well. However, J2EE developers will have to learn the art of UI development and all that entails. UI creation, widget implementation and even handlers are all coded and compiled to the chosen client technology.

ULC is extensible to a certain degree. ULC includes the ability to access files and perform other client-side tasks, such as launching information in a browser window. Additionally, Java classes can be integrated on both the client and the server.

Conclusion

ULC is definitely a step in the right direction, it is nice to see that someone is moving towards rapid development of rich clients for the J2EE environment. ULC would be the right application for some companies and some environments: specifically controlled enterprise environments where every computer will have access to a JVM and in departments where Swing knowledge and non-SOA (Service-Oriented Architecture) applications knowledge is readily available. However, Java has had, and remains to have its problems on the client, primarily JVM inconsistencies and performance issues. Many J2EE developers are not fully comfortable developing with Swing. SOA applications are becoming increasingly ubiquitous and I found no mention of Web Services in any of the ULC documentation (Though the documentation was surprisingly lacking for a 5.1 version). ULC has some great features and will certainly reduce development time, but we should look to the future for advances in rich client technologies.


Drew Falkman is the author of the JRun Web Application Construction Kit and co-author (with Ben Forta) of Reality ColdFusion: J2EE Integration, both published by Macromedia Press. Over the past 6 years, Drew has developed over 150 Web applications in all sizes using ColdFusion and Java. Currently Drew consults, speaks at events, writes for numerous publications, and teaches courses at Portland State University. His latest project through his consulting company, Veraison LLC, was a real-time cattle auction using Flash Remoting and Flash Communication Server. In addition, Drew is a member of Team Macromedia, a certified ColdFusion Developer and a certified Macromedia instructor.

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