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Reviews : Instant Messaging & Collaboration :

Proprietary Players

Even though the development community seems to be focused on the two standards, it is worth noting a couple of proprietary implementations. One viable choice in any standards race is to completely avoid it, in hopes that proprietary implementations offer more in the interim and will hopefully integrate with standards in the future. In the peer-to-peer space, CollabWorx has a browser-based real-time messaging solution and a related server program that allows for collaboration, IM, audio and video. The core functionality is operated by Java Applets and/or ActiveX objects, and can be extended using a Java plug-in architecture. This has been adopted by Computer Associates to integrate with their CleverPath portal software. Another notable example, this one on the server side, Macromedia's Flash Communication Server, which was introduced in the summer of 2002, offers a platform to develop just about anything that requires IM, audio, video or other real-time messaging (such as whiteboard applications and file sharing). The client is Macromedia Flash, which has good browser penetration (98% at last count) and versions also available for some PocketPCs and cell phones. All of the programming in Flash Communication Server is done using either server, or client-side ActionScript, the ECMAscript-based language of Flash. Some components will also allow for plugging in items like whiteboards, video conferences, text chat windows and more.

Antepo Accept

Accept is a pure Java implementation of Jabber and XMPP, with a tie-in to SIP. This means that while most of the messaging is handled by XMPP, one can easily send messages to SIP-based clients, like Windows Messenger. For now this seems like a pretty good solution. In addition to the server, there is also a client available, in case you need to install clients enterprise-wide. Figure 1 shows a screen capture of the Accept client.

Installation and configuration of the server is pretty straightforward. I tested it for Windows XP Professional, but the instructions look equally simple for Unix. Out of the box, you can start using the messaging server, it will handle new user registrations and XMPP-based messaging without any configuration changes. Setting up the SIP/SIMPLE interface will take a little configuration, but a lot of the work is simply changing XML descriptor files, something quite familiar for J2EE developers.

While Accept does have a built-in user database, administrators can configure Accept to work with existing user stores including Lightweight Directory Access Protocol (LDAP) stores, Microsoft Active Directory and databases. This can ease the integration of existing users into the enterprise IM solution.

Accept, for all its inter-compatibility, is pretty basic. The messenger allows for basic user administration, but there are no options to send files or a/v. In fact, audio and video are left out entirely. This is not a collaboration application, just messaging pure and simple. The truth of the matter is that this is really OK. Interoperability between SIP and XMPP environments is a good thing, and certainly is no small task. This server is pure Java, most (of not all) of the other XMPP IM servers available are built on the C++ Jabber server kernel. And best of all, Antepo provides a very comprehensive API for Java developers that allows for the creation of server modules that basically allow you to do whatever you like.

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